Autodesk® Maya® software meets and surpasses the challenges faced by today’s games, film, television, and design industries. Whether you’re an artist handling an entire project alone or with a small team, or a chief technology officer managing a complex production pipeline, Autodesk Maya delivers powerful new features and enhancements intended to help you maximize productivity, optimize workflows, and provide new creative possibilities.
New features, tools, and workflow enhancements can help you accelerate your workflow, manage complex projects more efficiently, and surpass audience expectations. Polygon modelers and texture artists work more efficiently with powerful new selection features and reselection highlighting, which means less trial-and-error for common tasks. Creating optimal texture coordinates is faster and easier than ever before, and intuitive modeling enhancements make for smoother workflow.
With complexity and sheer size of animated scenes rising exponentially, Maya helps make them more manageable, while the challenges of shorter schedules and tighter budgets are met and overcome through support for collaborative, iterative workflows and promotion of data reuse.
Today’s sophisticated audiences demand greater realism, more stunning effects, and other compelling reasons to visit theaters or keep watching commercials. Maya provides you with a suite of creative tools to stay ahead of the game.
The award-winning Autodesk® Maya® software is a powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface) or one of two embedded scripting languages, the Maya Embedded Language (MEL) or Python®. This level of openness, combined with an industry-leading suite of 3D visual effects, computer graphics, and character animation tools, enables you to realize your creative vision for your film, television, game development, and design projects.
What's New in Autodesk Maya 2010?
Create breathtaking 3D with Autodesk® Maya® 2010 software. Ten years since its industry-redefining launch, Autodesk Maya software continues to push the envelope, with a feature-packed release. Addressing the increasingly difficult challenges faced today by everyone from one-man shops to chief technology officers managing a complex production pipeline, Maya 2010 delivers a host of new features and enhancements intended to maximize productivity, optimize workflows, and offer new creative possibilities for users in film, television, games, and design.
Accelerated Modeling and Mapping
Autodesk® Maya® 2010 software delivers a significantly streamlined poly modeling workflow. This video will introduce you to the key tools you need to familiarize yourself with in order to take advantage of this workflow, beginning with the software’s powerful, new selection features, which now includes true soft select, drag-selection, camera-based selection culling and more. You’ll also learn how to take advantage of the improved symmetrical modeling functionality, merge vertices tool, average normal move and other new features. Finally, you’ll see a demonstration of key new UV layout and unfolding options such as Preserve UVs and interactive Unfold and Relax UVs.
Maya Assets
With Maya Assets, complex data can be effectively organized, shared, referenced, and presented. In this video you’ll learn how to encapsulate a set of nodes into a container so that they can be treated from a user’s perspective as if they were a single node. We’ll then demonstrate the feature’s flexible referencing options, and show you how to create customized Maya Assets libraries.
Animation Layers
A powerful new animation layering paradigm in Maya 2010 built on technology from Autodesk® MotionBuilder® software, gives you more flexibility as you non-destructively create and edit animation. In this movie we’ll show you how to take advantage of this time-saving featureset: focusing particularly on blending, merging, grouping and re-ordering of animation layers; plus we’ll show you how to override or add to preceding layers.
Rendering and Stereoscopic Content Creation
Maya 2010 includes tools developed specifically for the creation of stereoscopic content. In this video we’ll introduce you to the in-viewport stereoscopic viewer and the default stereo camera rig. We’ll also discuss the new streamlined workflow for getting that rig information into Autodesk® Toxik™ software and how to get the best results from your multi-camera renders in the mental ray® rendering software.
The workflow improvements between Toxik 2010 and Maya 2010 stem largely from the updated Maya Render Pass system. In this movie we’ll give you an overview of this system and then take a look at the new IPR for mental ray enhancements, including support for the rendering of smooth meshes in mental ray and IPR for mental ray.
Maya nParticles
Maya 2010 introduces the second module built on the highly acclaimed Maya Nucleus unified simulation framework: nParticles. This new Maya Unlimited toolset gives you a precise, efficient workflow for simulating a wide range of complex effects including liquids, clouds, smoke, spray and dust. In this video we’ll specifically look at the stickiness functionality for nParticles and nCloth, nDynamic presets, the fill volume for nParticles feature, nParticle to nCloth interaction, nParticle to nParticle collisions, liquid simulation, as well as blobby and cloud hardware display.