Autodesk 3ds Max

Autodesk® 3ds Max® software is the tool of choice for game development, television, film, and digital publishing. A comprehensive 3D solution that produces out-of-the-box results, 3ds Max is known for its ready-to-use, template-based character rigging system, efficient polygon modeling toolset, and UV texturing workflow, as well as multiple integrated rendering options.

With 3ds Max software, you can shape your worlds the way you want to. Bring your vision to life with realistic water, fire, smoke, and other particle effects with PFlowAdvanced, a comprehensive particle design system. Take the guesswork out of final renders with the third generation of Review technology, offering you support for ambient occlusion, HDRI-based lighting, soft shadows, hardware anti-aliasing, interactive exposure control, and mental mill® shader technology.

Autodesk 3ds Max helps you manage even your most complex scenes with ease through powerful referencing workflows, enhanced interaction with materials and objects, and the ability to significantly reduce errors in your production pipeline with xView mesh analyzer technology. Improved interoperability with Autodesk® Mudbox™ software is offered through enhanced OBJ support along with polygon optimization.

Create stunning 3D models in less time with Autodesk® 3ds Max® 2010 software. This full-featured 3D modeling, animation, and rendering solution is used to produce top-selling games and award-winning film and video content. It’s the tool of choice for quickly generating realistic characters, seamless CG effects, jaw-dropping games, or top-quality film and television content. Enhanced toolsets let you create your 3D environment the way you want, manage complex scenes, and take advantage of improved software interoperability and pipeline-integration support.

What's New in Autodesk 3ds Max 2010?

The award-winning Autodesk® 3ds Max® software is the tool of choice for leaders in the game development, television, film, and digital publishing industries who want a comprehensive 3D modeling, animation, and rendering solution right out of the box. Now, Autodesk 3ds Max 2010 builds on this success with powerful new toolsets to help you shape your worlds the way you want, manage complex scenes with ease, and take advantage of unprecedented support for software interoperability and pipeline integration.

Innovative Graphite Modeling Toolset
Create models quickly and efficiently with the new Graphite modeling toolset. Graphite takes 3ds Max polygon modeling to a new level by delivering over 100 tools for advanced polygonal modeling and freeform design. Because the Graphite tools are displayed in one central location, it‘s easy to find the tools you need for the job. With Graphite you can customize the tool display or hide the command panel and model in Expert Mode.

Material Explorer
Easily manage complex scenes using the new Material Explorer, a productivity-enhancing toolset that simplifies the way users interact with objects and materials. Use it to quickly browse and replace materials in your scene, and to view material properties and relationships.

Integrated mental mill Technology
Develop, test, and maintain powerful mental mill® shaders and shader graphs?right inside 3ds Max. As the first 3D modeling and animation program to integrate mental mill technology, 3ds Max 2010 gives you real-time visual feedback, enabling even the novice user to create sophisticated, hardware-agnostic shaders.

PFlowAdvanced Particle Effects
Incorporate sophisticated particle effects into your 3ds Max scenes with PFlowAdvanced, a toolset of 12 new operators including precision painting, for manually specifying where particles will emit; and Shape Plus, an enhanced selection of 2D and 3D shapes. PFlowAdvanced also includes a range of utilities and grouping operators, and the PFlowElements library with over 100 element samples created by leaders in the 3D effects industry.

Containers
The new Containers toolset in 3ds Max facilitates collaboration and flexible workflows by enabling users to collect multiple objects of a complex scene into a single container. Place related objects?such as sections of a city?in a container and treat them as a single element. To improve scene performance, temporarily unload containers from the viewport display while maintaining their relationships to the scene and reload later when needed?saving memory, increasing viewport performance, and decreasing load and save times. Translate, delete, copy, or save container nodes; use containers to override object properties for scene organization without affecting layer organization (similar to a nested layer workflow); and reference multiple containers created by others into a single scene so users can work together in context. Users can access and edit each other’s container, allowing flexible workflows while also imposing constraints on what can be edited.

ProOptimizer
Quickly and intelligently optimize your high-poly-count 3D models. ProOptimizer enables you to precisely control the number of faces or points in your scene or model by removing useful faces last to reduce a selection up to 75 percent without loss of detail. Scenes can be optimized in real time or batch optimized. ProOptimizer technology maintains all UV-texture-channel and vertex-color-channel information, respects the symmetry of models, preserves explicit normals, and gives you the option to protect or exclude object borders.

ProSound
Sync your audio playback with the viewport and render your track to match the playback speed with the new ProSound multitrack audio system. Add up to 100 audio tracks to your scene and animate the volume of each track; the technology also supports both PCM and compressed audio in AVI and WAV format with up to six output channels.

And Many More...

Product Documentation:
•  Autodesk 3ds Max Brochure (1594 Kb)
•  Autodesk 3ds Max FAQ (120 Kb)

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